Teach on Zomra
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⚠️ Important Disclaimer
This is not a course. There are no lectures, no slides, and no recorded lessons.
You won’t sit and watch — you’ll work.
Prerequisites:You should already have hands-on experience in Product Design or UX Research — familiarity with research methods and design processes.
Time Commitment:You should dedicate at least 20 hours during this program.
The project in this program is coming from a real case study provided by Tremoloo.
Tremoloo is a design studio that specializes in creating innovative experiences. We believes that the return on investment (ROI) of exceptional design compared to merely adequate design can be as high as a 10x multiplier.
Since late 2016, we’ve served different clients both local and global startups to design amazing products and services that are simple, beautiful and easy to use.
Muscles don’t grow by reading about workouts, they grow under pressure. That’s exactly how this program works.
You’ve learned the frameworks, but applying them at work feels challenging.
You’ve studied the methods, but can’t connect the dots.
Stakeholders don’t want theory — they want impact.
In this program, you’ll work on a real project brief with tight timelines, conflicting perspectives, and incomplete data.
You’ll practice in a safe space, get peer and mentor feedback, and walk away with a portfolio-ready case in just 15 days.
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Most product designers and UX researchers learn about research and design in ideal conditions where processes are linear, briefs are simple, and data is always perfect.
But the real world? It’s messy.
That’s the gap this program bridges.
Here, you’ll face realistic, high-pressure challenges that force you to make tough decisions—some right, some wrong—and learn through doing, reflection, and feedback.
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In this program, you’ll practice making the kinds of decisions that separate good researchers & designers from great ones:
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You’ll take on an actual brief from Tremoloo, a leading digital agency.
In this round, you’ll be working on Autopay — a startup transforming the car financing experience. Their goal? To help customers apply for car finance, verify their identity, get instant credit approval, and manage payments fully digital.
Autopay has 4 main objectices from this project:
* A detailed “Functional Requirements” will be shared on the 1st live session.
This isn’t a course — there are no lectures, no slides, and no theory.
You’ll start working on the case from day one. You’ll get the context, data, and stakeholder perspectives upfront, then it’s on you to analyze, research, decide, and create.
Throughout the sprint, you’ll join three live group mentorship sessions designed to help you refine your work, get feedback, and learn by doing.
You face the challenge first, make your decisions, and then get the guidance — just like real life.
In these three sessions:
At the end of the program, you’ll present your proposal and walk through your thinking. You’ll receive a comprehensive evaluation covering your problem framing, evidence quality, creativity, and storytelling.
It’s not just a grade — it’s a detailed assessment of how you think, decide, and communicate as a designer or researcher.
Each student will be evaluated individually using a combination of quantitative metrics and qualitative assessments.
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You’ll build real knowledge and hands-on skills across five key areas:
Learn to uncover insights that matter — from desk research and stakeholder interviews to qualitative and quantitative research.
Practice turning messy data into clarity: benchmark competitors, analyze findings, triangulate insights, and build personas, journeys, and Jobs to Be Done frameworks that actually guide decisions.
Translate insights into solutions. You’ll write actionable recommendations, develop design concepts, and prototype ideas that connect user needs with business goals.
Learn how to evaluate and prioritize opportunities, balance trade-offs, and focus on what drives the most impact.
Sharpen your ability to present with influence — crafting stories that align stakeholders, clearly explain your reasoning, and bring your recommendations to life.
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1. UX Researchers
You want to get better at making research decisions when things are unclear, timelines are tight, and data isn’t perfect.
2. Product Designers
You’re looking to connect the dots between insights, design, and business goals — and make confident calls under pressure.
3. Product Managers
You want to sharpen your instincts on what to test, what to prioritize, and how to turn research into smart product moves.
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Experienced Senior UX Researcher with a track record of successful work:
🔷 Established the UX Research function from the ground up at several B2B FinTech startups, including Tarabut and Alpheya.
🔷 Led multiple discovery, research, and strategy phases for numerous clients over 10+ years of experience, helping them define their UX strategy, build MVPs, and drive digital transformation.
🔷 Mentored and taught over 100 UX professionals across the globe, including researchers & designers at various experience levels, from juniors to mid-level and senior professionals.
Qualitative Research, Heuristic Evaluation, Personas & Journey Mapping, UX Strategy, Behavioral Psychology, Workshop Facilitation, Competitive Benchmarking.
Empower students to not only understand UX principles, but to confidently apply them in their daily work, bridging the gap between learning and real-world impact.
Date and Time: Friday, 14 November • 2:00 AM, America/New York.
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Date and Time: Sunday, 16 November • 12:00 PM, America/New York.
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Date and Time: Thursday, 20 November • 12:00 PM, America/New York.
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Date and Time: Monday, 24 November • 12:00 PM, America/New York.
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Date and Time: Saturday, 29 November • 12:00 PM, America/New York.
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Enroll with your friends and you’ll each get 15% off!